Heb0 had some fantastic ideas. It's a good concept, but there's a few things that have to be addressed: How would the money be divided among gamers, and RS gold how could the bet be paid in the start (i.e. would the amount everyone filed be the same or may there be differences?) ?
How can you cancel RWTing? Two players can each go into their clan chat and fight each other in a 1v1 game. 1 participant would shed purposely, thus transferring 100k to another player. Millions can be transferred in virtually no time in any way. Would there be a limit to the amount of money that a clan could stake in a specific amount of time? You state there's a 100k limit a match, but shouldn't there be a limit to maintain clans from staking 1m against each other within a period of, say, fifteen minutes?
Players would have the ability to put in a maximum amount (based on how many players there are. I.E. there are 5 players on a single clan. They could each put a max 10k). It could be divided equally among the players enjoy in lootshare except everyone gets an equal share. Any extra money goes to the Clan Leader.
And also the regular 15 minute rule would apply. Clan leaders are going to be able to set a maximum amount that the clan can make so they can make different bets within that period of time. Thanks Heb0 for the questions. Redmonke I love you so much I could marry you. (Not really). IDK how many awsome fakes you've given me so far, but you need delivered again! Here is the link to Redmonke's amazing imitation! The only problem is this wouldn't work on account of this 3k gap trading limit. Remember max amount for stake on every group is 100k in 15 minutes. No more than a 3k total difference in stake!
You know how annoying trading is at runescape, locating people to market to/buy out of, then getting them to actually observe that you want to exchange, then finally negotiating a price and receiving your items after about 15min of grueling noobery by the trade spammers who live in the overcrowded banks of worlds through 10. You understand? It would be much easier if you merely centralized it to one npc, call it an auctioneer.
You simply take your item to the auction house, and specify a price to allow it to sell at. You pay half of the very low alch value of this item t place your item in the market. You recieve an Auction ticket (think bank notice ) of your item stating that you offered it, you then wait. If your item is sold within 24 hours, you'll find a small notification stating your item has been sold, and you might return to the auction house with your auction ticket to pick up your cash. In case your product is not sold within 24 hours, then you go back to the auction house with your auction ticket and take your items back, or rinse and repeat.
You'd go the auction house, and search to find the item you want. If they have numerous sales of the item, you may browse through and find the ideal amount and price for you! You then press purchase, and also a conformation display would verify your purchase, and you get the product, and the auction house takes the money. Each planet would have 2 auction homes, 1 on f2p 1 and side on p2p side.
An anti-Spam filter, any items that low alch lower than 100 coins are not allowed in the home. No more transaction spam! yay! More ideas to come (add to the list)
Jagex knows about them. Everyone needs them. It's been at the back of everyone's head - so when they release it? Player Owned Shops has been discussed previously sometime on any forum that is related to runescape. It's been in the back of our heads and Jagex's heads. Therefore, why haven't they published player owned stores yet? You can have individuals that help clients who are employed in the store the clerks. You can have the people that bring the things to your store (Woodcutters, Miners, Smithers etc.). Then buy OSRS gold you've got the acountant that will take care of all of the buisness's funds. When it's a little store it's owner. If it is a president it is a larger shop, but not enormous. When it's a company wiith many shops and alot of workers he's called the CEO.