Trusting the route is a ne minigame to make up for RS gold teh removal of the genuine wilderness. This is open to f2p and could preferably fill in the tension that bounty hunter has removed. The miniature game would not be secure, it might work in a different manner, which is clarified later. The entry to trusting the path would be found in a portalbehind north of this grandexchange. This area is seldom explored and members possess an easy teleport for this.
The teams are dependent on the ordinary combat level and the number of players. The game (if this is possible) would attempt to get thesame amount of people and the exact same number of people and same combat levels spread evenly over each team. The group doesn't make a difference apart from the outfit.
Once enough players have gathered each team is going to be put to a pod, this allows them disscuss tatics for two minutes before the pod is added to a spawn pod. You're then released into the match.
The match lasts 10 minutes. Players of another team can't be passed . Once everyone is released from the pods, then the 16th pod will shine yellow. Everyone will get a minimap arrow pointing into the pod. The aim of the game is to reach the pod. Getting into the shredder requires you to traverse the trails or take a short cut during the"mira".
Once you reach the pod you can attempt to enter it. If it is empty and you have beaten other teams to it, then you input it and immediatly profit 5% defence, attack and strength bonus. If another group is already in you can attack themupon beating them you gain control of the pod. Whoever has control of the bunny by the ending counts as the winning team. The winning team also receives a hat and cape of your team to keep.
Dieing from the sport. Upon dieing from the game, ALL your items (apart from one if"protect itm" prayer is around ) will be lost. All these are subsequently scattered around the sport to additional spawn pods. Only you may pick up these, as soon as you see among them you can pick it up. Any items not picked up by the conclusion of the match are instantly sold for expansive exchange cost, the money is then shared out among the winning group who control the pod.
The main object of this game is to restrain the bunny, how to do this. In the event you run directly through the mira, possibly losing several teammates to isigies or choose the path, but get their slower and face possible attacks from other teams. In case you stick together or send people out to add loot to the main heap. If you die if you move and help your team or attempt to recover loot.
How this stops RWT. Since players may kill each other but not gain loot, it is extreemly hard to make the clients team win, and make sure you have sufficient money in the buy OSRS gold heap that means your client gets teh money they paid for. As teams are randomly generated it is also tough to get a big winning group together.